Released on March 3, 2015, Unity 5.0.0f4 marked a major generational leap for the engine, introducing Physically Based Shading (PBS), a 64-bit editor, and real-time global illumination. This release also introduced the Personal Edition, providing full engine features to independent developers, and shifted to PhysX 3.3 for improved performance. View the official release notes at Unity 5.0.0f4 Unity 5.0.0f4
// Coroutines work StartCoroutine(MyMethod()); unity 5.0.0f4
: Version 5.0.0f4 included a WebPlayer update and began the transition towards WebGL as a preview feature to replace the aging browser plugin. Notable Technical Changes Released on March 3, 2015, Unity 5