for each tick: for sector in active_sectors: distance = compute_distance(sector.center, epicenter) H = max(0, A / (1 + alpha*distance) - (sector.avg_elevation - sea_level)) if H > threshold: mark sector for inundation with height H enqueue visual and entity updates else: mark sector as receding process up to N sectors per tick to cap work
To get "extra quality" performance and avoid world corruption, follow these steps: tsunami mod minecraft bedrock extra quality
for "Tsunami" or disaster-related content. Several creators offer high-quality "Disaster" packs that include tsunamis: Tsunami Studios : Known for highly rated content like the Mutants! Add-on Combat Actions and Weapons for each tick: for sector in active_sectors: distance
For the best experience on Bedrock (including Mobile, Console, and Windows), look for these specific titles in the Minecraft Marketplace: epicenter) H = max(0
Surviving the Tide: A Guide to the Tsunami Mod for Minecraft Bedrock (Extra Quality)