Authentic North American landscapes, architecture, and city styles. Historical Accuracy:

Released in 2014 by Urban Games and published by Gambitious Digital Entertainment, Train Fever was a crowdfunded success that aimed to revive the golden age of transport simulators. Unlike modern games that hold your hand, Train Fever drops you into a procedurally generated landscape based on real-world topography (US or Europe) and tasks you with building a transport empire from 1850 to 2050.

: Developed in collaboration with the modding community, this release significantly extended modding support. Core Gameplay Mechanics

: Good Shepherd Entertainment (formerly Gambitious Digital Entertainment). Core Mechanics

: Maps, buildings, and terrain are randomly generated, allowing for unique landscapes in every playthrough. No Grid System