-- Earn Weed local function earnWeed() -- Add weed to supply userData.weedSupply = userData.weedSupply + 1 end
Creating an advanced system for an "item" like a blunt in Roblox involves combining several core scripting and design mechanics: Animations Particle Effects Screen Overlays 1. Basic Tool Setup Everything starts with a standard Tool object. Create the Tool : Insert a StarterPack
If you are a developer looking to implement this, be careful. Roblox's Community Standards explicitly prohibit:
An advanced system tracks LastSmokeTime . If a player smokes within 5 minutes: