into your game’s executable ( .exe ).
Accurate modeling of how light reflects off different surface types, from matte (diffuse) to shiny (specular). 3. Implementation and Requirements Reshade Rtgi 0.36.1
If you just want something that works without tweaking: into your game’s executable (
ReShade RTGI 0.36.1, developed by Pascal Gilcher, provides screen-space ray-traced global illumination and diffuse lighting to improve visual fidelity in games. This iteration offers enhanced motion stability and accuracy over earlier versions, while typically requiring a 15% performance decrease to simulate realistic light bouncing. For further technical details, visit Marty's Mods . ReShade RTGI | Ray Traced Global Illumination developed by Pascal Gilcher
Compared to earlier builds like 0.17 or 0.25, version 0.36.1 introduced drastic changes in how the shader behaves. Cleaner Normals