The latest iteration of the PolyCloth plugin expands its core toolset with advanced simulation parameters and a refined brushing system:
The namesake feature, the Cloth Brush, functions similarly to ZBrush’s brushes but is constrained by cloth physics. Instead of simply displacing vertices, the brush calculates local stretch and attempts to preserve surface area. PolyCloth ClothBrush 2.07 for 3ds Max 2016-2025...
Because it’s a brush-based system, you can undo and redo folds much faster than running a full-cloth simulation (like the native Cloth Modifier). The latest iteration of the PolyCloth plugin expands