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"Lossless Scaling v2.10.1 just dropped. It fixes crashes in borderless windowed games and improves cursor capture. If you use LS1 or FSR to scale retro or low-res games, grab this update. Link in description."
Lossless Scaling , released in July 2024, is a significant update that introduced LSFG 2.2 , focused on reducing visual artifacts and optimizing latency for frame generation across various GPUs . Key Technical Updates in v2.10.1 Lossless Scaling v2.10.1
To get the most out of the software, follow these best practices: "Lossless Scaling v2
The software continues to support a variety of upscalers, including FSR and LS1, allowing users to run games at lower internal resolutions while maintaining visual clarity on high-resolution displays. The Trade-off: Latency vs. Fluidity released in July 2024