Fgoptionalmultiplayerbuildbin Better 〈90% SIMPLE〉

: Since it is not an official release from the game developers, there is always a potential for instability or compatibility issues with future game updates.

| Issue | Symptom | Cause | |-------|---------|-------| | Long load times | Spinning wheel when enabling MP | Network subsystem initializes too late | | Binary bloat | Huge .exe size | Static linking of unused MP code | | Crashes on join | Access violation in UNetDriver | Optional initialization missing IsRunningDedicatedServer check | | Mod incompatibility | Mods work in SP but crash in MP | Mods assume always single-player | | Build failures | unresolved external symbol | Missing WITH_ONLINE_SUPPORT=1 | fgoptionalmultiplayerbuildbin better

OnlineSubsystem->Shutdown(); GEngine->DestroyNamedNetDriver(NAME_GameNetDriver); : Since it is not an official release