Here is how to maximize your experience with this update.
: Fixed a bug where story-related characters wouldn't appear if they were already present on the map as a Villainous Enemy .
Addressed issues in "Telekinesis Training" (Tien fight), "The Longest Three Hours" (missing main story icon), and "Goten's Growth" (Chi-Chi not appearing). Enemy/NPC Spawns: dragon ball z kakarot update v104 better
Corrected an issue where the game would skip the opening cinematic and go straight to the title screen, restoring the intended "opening movie" experience for players on that console. While many fans at the time were eagerly awaiting the Time Machine
Here’s a concise to getting the most out of Dragon Ball Z: Kakarot Update v1.04 (often labeled v1.04, but sometimes referred to as v104 in community posts). Here is how to maximize your experience with this update
: The headline feature of this update was a major reduction in loading times when fast-traveling between different map areas.
On Steam, some users report a when the game auto-saves after a sub-story completion. It’s not game-breaking, but it wasn’t present in v1.03. A hotfix is rumored to be on the way. Enemy/NPC Spawns: Corrected an issue where the game
The update did not fix the fishing mini-game lag. But you can ignore fishing entirely if you buy meat from shops.