void* worker(void* arg) struct cdb* c = (struct cdb*)arg; struct cdb_find find; char key[16] = "example-key"; if (cdb_find(c, key, sizeof(key) - 1, &find) == CDB_OK) char value[256]; cdb_read(c, value, find.dlen, find.dpos); printf("Found: %s\n", value);
CDB-Library Version 2.6 FINAL a widely used object library for the flight simulator . Created by Cami De Bellis cdb-library version 2.6 final
: All 2D files previously used for flora and fauna were converted into 3D models with new textures. It also added new 3D characters to populate airports and regions. void* worker(void* arg) struct cdb* c = (struct
: Scenery creators can access these objects directly through tools like OverlayEditor or WED (World Editor) to place them in their own projects. Troubleshooting Common Issues struct cdb_find find
The CDB-Library version 2.6 final offers the following key features: